[{"data":1,"prerenderedAt":-1},["ShallowReactive",2],{"health-study-detail:100652886":3},{"organization":4,"armGroups":7,"interventions":19,"overallOfficials":24,"centralContacts":28,"locations":33,"responsibleParty":50,"collaborators":18,"id":53,"slug":54,"hasResults":55,"nctId":56,"briefTitle":57,"officialTitle":57,"acronym":18,"eligibilityCriteria":58,"healthyVolunteers":55,"sex":59,"minAge":60,"maxAge":18,"enrollmentInfo":61,"targetDuration":18,"studyType":64,"phases":65,"briefSummary":67,"conditions":68,"keywords":71,"overallStatus":77,"whyStopped":18,"lastUpdateSubmitDate":78,"lastUpdatePostDateStruct":79,"startDateStruct":82,"completionDateStruct":84,"leadSponsor":86,"locationsCount":87},{"fullName":5,"class":6},"University of California, Davis","OTHER",[8,14],{"label":9,"type":10,"description":11,"interventionNames":12},"Virtual Reality (VR) Audiovisual Distraction","EXPERIMENTAL","Participants received a commercially available virtual reality headset (Meta Quest 3) with audiovisual calming nature scene and an ergonomic cushion\u002Fsupport in addition to standard medical care based on the independent treating physician.",[13],"Behavioral: Virtual Reality (VR) Audiovisual Distraction",{"label":15,"type":16,"description":17,"interventionNames":18},"Standard Care","NO_INTERVENTION","Standard medical care based on the independent treating physician, which includes standard care such as numbing and sedating medicines without audiovisual distraction.",null,[20],{"type":21,"name":9,"description":22,"armGroupLabels":23,"otherNames":18},"BEHAVIORAL","Using a VR headset with an ergonomic cushion\u002Fsupport which will display a calming audiovisual experience during the procedure. The VR headset is a commercially available Meta Quest 3.",[9],[25],{"name":26,"affiliation":5,"role":27},"Michael J. Jung, MD, MBA","PRINCIPAL_INVESTIGATOR",[29],{"name":26,"role":30,"phone":31,"phoneExt":18,"email":32},"CONTACT","916-734-6824","mijjung@health.ucdavis.edu",[34],{"facility":35,"status":18,"city":36,"state":37,"zip":38,"country":39,"countryCode":40,"cosmosGeoPoint":41,"geoPoint":46,"contacts":47},"UC Davis Pain Clinic","Sacramento","California","95817","United States","US",{"type":42,"coordinates":43},"Point",[44,45],-121.4944,38.58157,{"lat":45,"lon":44},[48,49],{"name":26,"role":30,"phone":31,"phoneExt":18,"email":32},{"name":26,"role":27,"phone":18,"phoneExt":18,"email":18},{"type":27,"investigatorFullName":51,"investigatorTitle":52,"investigatorAffiliation":5,"oldNameTitle":18,"oldOrganization":18},"Michael Jihnouk Jung","Associate Professor of Clinical Anesthesiology and Pain Medicine","100652886","virtual-reality-vr-audiovisual-distraction-to-reduce-pain-and-anxiety-for-prone-pain-procedures-100652886",false,"NCT07779083","Virtual Reality (VR) Audiovisual Distraction to Reduce Pain and Anxiety for Prone Pain Procedures","Inclusion Criteria:\n\n* Patients aged 18 years old or older\n* Male and female gender\n* Referred to UC Davis Pain Medicine Clinic and require a prone pain procedure\n* English speaking and with the ability to understand oral and written instructions\n\nExclusion Criteria:\n\n* Pregnant women\n* Prisoners\n* Patients who have high risk of motion sickness\n* Seizure disorder\n* Visual\u002Fhearing impairment","ALL","18 Years",{"count":62,"type":63},230,"ESTIMATED","INTERVENTIONAL",[66],"NA","This study evaluates whether virtual reality (VR) audiovisual distraction can reduce pain, anxiety, and the need for pain and anxiety medications during prone pain procedures, compared to standard care alone. The trial design is a two-arm, parallel assignment, randomized controlled trial at a single site, the UC Davis Pain Medicine Clinic. Patients will be randomized in a 1:1 allocation to the intervention (commercially available virtual reality headset (Meta Quest 3) with audiovisual calming nature scene and an ergonomic cushion\u002Fsupport) vs control (standard medical care). The primary outcome will be a composite outcome analyzed using the Win Ratio method comparing opioid\u002Fsedative medication use, intra-procedural pain scores, and intra-procedural anxiety scores between groups. Approximately 230 people at UC Davis are expected to participate (Up to 20 patients for the preliminary run-in period to acclimatize research and clinical staff and 210 total for the randomized clinical trial). Each participant's involvement consists of one visit, estimated at 30 minutes.",[69,70],"Procedural Pain","Procedural Anxiety",[72,73,74,75,76],"Virtual Reality","Pain","Anxiety","Prone Pain Procedure","Audiovisual Distraction","NOT_YET_RECRUITING","2026-08-18",{"date":80,"type":81},"2026-08-21","ACTUAL",{"date":83,"type":63},"2026-10",{"date":85,"type":63},"2028-12",{"name":5,"class":6},1]