[{"data":1,"prerenderedAt":-1},["ShallowReactive",2],{"health-studies-list:{\"conditionNormalized\":\"neuroscience-pain-education\",\"overallStatus\":[\"RECRUITING\",\"AVAILABLE\",\"NOT_YET_RECRUITING\"],\"orderBy\":\"LastUpdateSubmitDate:desc\",\"size\":25,\"offset\":0}":3,"health-study-condition:neuroscience-pain-education":30},{"pageToken":4,"total":5,"offset":6,"count":5,"results":7},null,1,0,[8],{"id":9,"slug":10,"hasResults":11,"nctId":12,"briefTitle":13,"officialTitle":13,"acronym":4,"eligibilityCriteria":14,"healthyVolunteers":11,"sex":15,"minAge":16,"maxAge":4,"enrollmentInfo":17,"targetDuration":4,"studyType":20,"phases":21,"briefSummary":23,"conditions":24,"keywords":31,"overallStatus":35,"whyStopped":4,"lastUpdateSubmitDate":36,"lastUpdatePostDateStruct":37,"startDateStruct":40,"completionDateStruct":42,"leadSponsor":44,"locationsCount":5},"100626374","exploring-the-feasibility-of-using-virtual-reality-as-an-educational-tool-in-chronic-pain-rehabilitation-100626374",false,"NCT07434804","Exploring the Feasibility of Using Virtual Reality as an Educational Tool in Chronic Pain Rehabilitation","Inclusion Criteria:\n\n* ≥18 years old\n* Diagnosed with chronic pain by a consultant in pain medicine or a general practitioner with any type of chronic pain for at least 3 months\n* Report a pain intensity of \\>3 on a Numerical Rating Scale\n* Be proficient in written and spoken English\n\nExclusion Criteria:\n\n* Not able to provide informed consent\n* Scheduled for surgical treatment related to their pain condition within the next 6 months\n* Have a medical\u002Fpsychiatric condition that would prevent engagement in the pain education programme","ALL","18 Years",{"count":18,"type":19},50,"ESTIMATED","INTERVENTIONAL",[22],"NA","Introduction: Chronic pain significantly impacts quality of life and requires comprehensive management strategies. Traditional pain education programs are beneficial but often require significant and prolonged patient engagement. Virtual reality (VR) offers a novel approach by creating immersive environments that may enhance the effectiveness of pain education. This protocol outlines a feasibility study to investigate the use of a Virtual Reality (VR) pain education program for people living with chronic pain (PwCP).\n\nAim of the investigation: To evaluate the feasibility and acceptability of delivering a VR pain education program for PwCP. The secondary aim will explore the pre-to-post-test changes in clinical outcomes as proof of concept for a future larger scale investigation.\n\nMethods: We will use Reality Health™ as the VR tool to deliver pain science education. The study will be conducted as a single-arm feasibility study using a pretest:posttest design. Fifty PwCP will engage in the six-week Reality Health™ programme. This education programme focuses on the neurophysiology of pain, pain modulation techniques, cognitive-behavioural strategies and guided virtual exercises.\n\nResults: Primary outcome measures will include the feasibility, acceptability and safety of Reality Health™ including recruitment, retention, intervention adherence and attrition rates. Secondary outcomes will explore the pre-to-post-test changes in outcome measures relating to pain intensity, pain interference, pain self-efficacy, pain self catastrophizing, quality of life and depression as proof of concept for a future larger scale investigation.\n\nConclusions: Results will establish the feasibility, acceptability and safety of using Reality Health™ in the treatment of chronic pain, informing a future randomised control trial.\n\nEthical approval: Ethics has been granted from University College Dublin's Human Research Ethics Board (HREC-LS-25-868587).\n\nAcknowledgements: This work is funded through the Interreg north-west Europe project 'Scale-Up Rehab,'approved and funded by the European Commission \\[NWE0100082\\].\n\nDisclosures: None.\n\nKeywords: Virtual Reality, Chronic Pain, Pain Education, Feasibility Study, Protocol",[25,26,27,28,29,30],"Pain","Chronic Pain","Chronic Pain (Back \u002F Neck)","Adults","Virtual Reality","Neuroscience Pain Education",[32,33,34],"Physiotherapy","rehabilitation","Ireland","NOT_YET_RECRUITING","2026-02-19",{"date":38,"type":39},"2026-02-27","ACTUAL",{"date":41,"type":19},"2026-02-20",{"date":43,"type":19},"2026-12-31",{"name":45,"class":46},"University College Dublin","OTHER"]