[{"data":1,"prerenderedAt":-1},["ShallowReactive",2],{"health-studies-list:{\"conditionNormalized\":\"risk-youth\",\"overallStatus\":[\"RECRUITING\",\"AVAILABLE\",\"NOT_YET_RECRUITING\"],\"orderBy\":\"LastUpdateSubmitDate:desc\",\"size\":25,\"offset\":0}":3,"health-study-condition:risk-youth":28},{"pageToken":4,"total":5,"offset":6,"count":5,"results":7},null,1,0,[8],{"id":9,"slug":10,"hasResults":11,"nctId":12,"briefTitle":13,"officialTitle":13,"acronym":14,"eligibilityCriteria":15,"healthyVolunteers":11,"sex":16,"minAge":17,"maxAge":18,"enrollmentInfo":19,"targetDuration":4,"studyType":22,"phases":23,"briefSummary":25,"conditions":26,"keywords":30,"overallStatus":37,"whyStopped":4,"lastUpdateSubmitDate":38,"lastUpdatePostDateStruct":39,"startDateStruct":42,"completionDateStruct":44,"leadSponsor":46,"locationsCount":5},"100657087","virtual-reality-vr-ginso-as-an-complement-to-intervention-for-alcohol-and-cannabis-use-in-youth-in-residential-care-100657087",false,"NCT07834606","Virtual Reality (VR-GINSO) as an Complement to Intervention for Alcohol and Cannabis Use in Youth in Residential Care","VR-GINSO","Inclusion Criteria:\n\n* 13-21 years old\n* Admited in a residencial intervention program\n* Prevision of a \\>6 month stay\n* Alcohol and\u002For cannabis use\n\nExclusion Criteria:\n\n* Psychiatric or neurological pahology that affects cognitive functions\n* Not being fluent in Spanish","ALL","13 Years","21 Years",{"count":20,"type":21},50,"ESTIMATED","INTERVENTIONAL",[24],"NA","The goal of this RCT is to evaluate the effects of a virtual reality intervention on self-efficacy regarding alcohol and cannabis use among at-risk youth in various residential mental health treatment centers who have co-occurring disorders and are under the care of the association where they receive treatment. The main question it aims to answer is:\n\n• Does the VR intervention enhance the therapeutic effect of residential treatment on self-efficacy regarding alcohol and cannabis use? If there is a comparison group: Researchers will compare the intervention with the usual care (UC) that minors receive at the centers for the treatment of dual diagnosis to see if VR adds value to this treatment.\n\nParticipants will be randomly assigned to each condition and will be evaluated before and after one month. In the experimental group, participants will receive a treatment session using VR software, during which they will undergo training in the following modules: The first phase is an assessment phase, during which objective measures are determined for 1) emotional recognition, 2) avoidance\u002Fapproach toward related stimuli, 3) degree of compliance with social pressure, and 4) craving in the presence of the drug, exposure to cues, and\u002For conditioned contexts.",[27,28,29],"Dual Diagnosis","Risk Youth","Antisocial Behavior",[31,32,33,34,35,36],"Drug use","Alcohol use","Cannabis use","Virtual reality","risk youth","Dual patology","RECRUITING","2026-09-16",{"date":40,"type":41},"2026-09-22","ACTUAL",{"date":43,"type":41},"2025-12-10",{"date":45,"type":21},"2026-11-30",{"name":47,"class":48},"Universidad Francisco de Vitoria","OTHER"]