A Feasibility Trial of Virtual Reality Neurofeedback for Adolescents With Migraine

Trial statusRecruiting
Trial phaseNot applicable
Trial typeInterventional
Biological sexAll
Age10-16
SponsorChildren's Mercy Hospital Kansas City

About this trial

The goal of this clinical trial is to learn whether a home-based virtual reality (VR) neurofeedback program is feasible and acceptable for adolescents with migraine. The study will also explore whether the program may improve headache-related outcomes.

The main questions it aims to answer are:

Is it feasible to enroll, randomize, and retain adolescents with migraine in this study?

Do participants complete the VR sessions and study procedures as intended?

Are there preliminary signals that the VR neurofeedback program may improve headache-related disability and symptoms?

Researchers will compare Immersive Neurofeedback Self-Regulation Training (INSeRT), which uses brain activity recorded from a wearable electroencephalogram (EEG) headband to guide the VR experience, to a comparison VR program that presents immersive imagery without neurofeedback or guided relaxation training.

Participants will:

Complete a 4-week baseline period that includes headache logs, questionnaires, and a laboratory EEG assessment

Be randomly assigned to one of two VR programs

Complete VR sessions at home three times per week for 4 weeks

Complete questionnaires at the end of treatment and again approximately 3 months later

Repeat the laboratory EEG assessment at the end of treatment

Eligibility criteria

This trial does not accept healthy volunteers

Qualifiers

Age 10-16 years (inclusive)

Diagnosis of migraine (with or without aura, or chronic migraine) by a qualified headache specialist

At least 4 migraine headaches per month

Presence of headache-free periods between migraine episodes

Disqualifiers

Significant physical, psychiatric, or developmental conditions that would limit ability to participate in study procedures

Clinically elevated Pediatric Vestibular Symptoms Questionnaire (PVSQ) score (>0.68) or new/worsening vestibular symptoms prior to randomization

Initiation of a new migraine preventive medication within 4 weeks prior to randomization

Current participation in behavioral treatment for migraine (e.g., cognitive behavioral therapy or biofeedback)

Trial design

Design model

Parallel

Treatments tested in this trial

  • Immersive Neurofeedback Self-Regulation Training (INSeRT)

    Behavioral

    A home-based behavioral intervention that integrates real-time EEG signals from a wearable headband into a virtual reality environment to provide neurofeedback during brief self-regulation training sessions. Participants complete sessions three times per week for approximately 8 minutes per session over 4 weeks.

  • Virtual Reality Imagery (No Neurofeedback)

    Behavioral

    A home-based virtual reality imagery experience delivered without neurofeedback or guided relaxation training. Participants complete sessions three times per week for approximately 8 minutes per session over 4 weeks.

Treatment groups

38 Participants
are divided into 2 treatment groups
Group A: Immersive Neurofeedback Self-Regulation Training (INSeRT)Experimental treatment 1 intervention
Group B: Virtual Reality Imagery (No Neurofeedback)Active comparator 1 intervention

Trial outcomes

Primary outcomes

1

Feasibility of Recruitment and Enrollment

Recruitment feasibility will be assessed by the number of participants screened and enrolled per month and the proportion of eligible participants who consent to participate.

Time frame
From study initiation through completion of enrollment (approximately 24 months)
2

Feasibility of Randomization and Treatment Initiation

Proportion of enrolled participants who complete the baseline/run-in phase, are successfully randomized, and complete the initial intervention training call prior to starting treatment.

Time frame
From enrollment through completion of pre-treatment preparation phase (approximately 6 weeks after enrollment)
3

Treatment Credibility (Child-Adapted Credibility/Expectancy Questionnaire - Credibility Subscale)

Adapted 3-item Credibility scale derived from the Credibility/Expectancy Questionnaire (CEQ), modified for developmental appropriateness for youth ages 10-16. Items rated on a 5-point Likert scale; higher scores indicate greater perceived treatment credibility.

Time frame
Pre-treatment
4

Percent of Prescribed Virtual Reality Sessions Completed

Adherence to the virtual reality intervention measured as the percent of prescribed sessions completed during the 4-week intervention phase. Participants were prescribed 3 sessions per week for 4 weeks (12 total sessions). Percent adherence will be calculated as: (number of completed sessions ÷ 12) × 100, based on portal-derived usage analytics. Higher values indicate greater adherence.

Time frame
During the 4-week intervention phase

Secondary outcomes

1

Change in Pediatric Migraine Disability Assessment (PedMIDAS) Score (30-day)

Migraine-related disability will be assessed using the Pediatric Migraine Disability Assessment (PedMIDAS). In this study, items assess number of days of disability during the past 30 days. The 30-day total score will be multiplied by 3 to generate a 90-day equivalent score for comparability with the original instrument. Total scores range from 0 to 240, with higher scores indicating greater migraine-related disability.

Time frame
Baseline through 3-month follow-up (approximately 90 days after completion of the 4-week treatment phase)
2

Change in Headache Frequency

Headache frequency will be measured using prospective electronic daily migraine diaries. A headache day is defined as any calendar day in which the participant reports a headache. The outcome will be the total number of headache days recorded during each 4-week monitoring period. Possible range: 0 to 28 days. Higher values indicate greater headache frequency.

Time frame
Baseline 4-week run-in period compared to 3-month follow-up diary period (approximately 90-118 days after completion of the 4-week treatment phase).
3

Change in Patient-Reported Outcomes Measurement Information System (PROMIS) Pediatric Anxiety T-Score (8-Item Short Form)

Anxiety symptoms will be assessed using the 8-item PROMIS Pediatric Anxiety short form. Items are rated on a 5-point scale (Never to Always). Raw scores will be converted to standardized PROMIS T-scores (mean = 50, SD = 10), with higher scores indicating greater anxiety symptoms.

Time frame
Baseline through 3-month follow-up (approximately 90 days after completion of the 4-week treatment phase)
4

Change in Patient-Reported Outcomes Measurement Information System (PROMIS) Pediatric Depression T-Score (8-Item Short Form)

Depressive symptoms will be assessed using the 8-item PROMIS Pediatric Depression short form. Items are rated on a 5-point scale (Never to Always). Raw scores will be converted to standardized PROMIS T-scores (mean = 50, SD = 10), with higher scores indicating greater depressive symptoms.

Time frame
Baseline through 3-month follow-up (approximately 90 days after completion of the 4-week treatment phase)

Other outcomes

1

Change in Resting EEG State EEG Spectral Power

Mean cortical source power derived from resting-state electroencephalography (EEG), calculated across standard frequency bands (delta, theta, alpha, beta, and gamma) using source-localized analysis. Power values (µV²) will be averaged within predefined brain regions (frontal, occipital, and temporal areas). Change from baseline to post-treatment will be explored.

Time frame
Baseline to post-treatment EEG assessment window (approximately Day 72 + 21 days from baseline)
2

Changes in Movement-Related EEG Spectral Power During Finger-Tapping Task

Movement-related spectral power (µV²) derived from EEG recordings during a finger-tapping task, calculated across standard frequency bands using source-localized analysis. Power values will be averaged across predefined cortical regions. Change from baseline to post-treatment will be examined.

Time frame
Baseline to post-treatment EEG assessment window (approximately Day 72 + 21 days from baseline)
3

Changes in Finger-Tapping Reaction Time

Mean reaction time (milliseconds) during a finger-tapping task performed during EEG assessment. Change from baseline to post-treatment will be examined.

Time frame
Baseline to post-treatment EEG assessment window (approximately Day 72 + 21 days from baseline)

Sponsors and contacts

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Children's Mercy Hospital Kansas City

Lead sponsor

National Center for Complementary and Integrative Health (NCCIH)

Collaborator