Acute Effects of Aerobic Exercise and High-intensity Interval Exercise With Immersive Virtual Reality

Trial statusRecruiting
Trial phaseNot applicable
Trial typeInterventional
Biological sexAll
Age18-35
SponsorUniversity of Valencia

About this trial

This study aims to compare the acute effects at the cardiovascular (heart rate, blood pressure) and physiological (lactate) levels, as well as the perception of effort and fatigue, of four exercise modalities, one based on the traditional aerobic training methodology, another based on high-intensity interval training (HIIT), another consisting of aerobic exercise performed in conjunction with an immersive virtual reality (VR) application, and a last one consisting of exercise with HIIT-type parameters but also performed in conjunction with an immersive VR application.

All participants will complete one session of each of the four exercise modalities, analyzing the variables studied in each for subsequent analysis and comparison.

Eligibility criteria

This trial accepts healthy volunteers

Qualifiers

Healthy people between 18 and 35 years old

Disqualifiers

Current or recent injury that affects training

Condition that prevents exercise (decompensated heart disease, decompensated respiratory disease, significant mobility difficulties, etc.)

Visual problems that prevent exercise with virtual reality headsets

Trial design

Design model

Crossover

Treatments tested in this trial

  • Traditional aerobic training

    Procedure/Surgery

    5 minutes of warm-up at increasing intensity up to 60% of maximum heart rate (HRmax) + 20 minutes between 60-80% of HRmax + 5 minutes of cool-down at decreasing intensity (30-60% HRmax)

  • High Intensity Interval Training (HIIT)

    Procedure/Surgery

    5 minutes warm-up at increasing intensity up to 60% maximum heart rate (HRmax) + 20 minutes main part consisting of 10 repetitions of the combination of 1 minute at 75-90% HRmax and 2 minutes of active rest with light pedaling (50% HRmax) + 5 minutes cool-down at decreasing intensity (30-60% HRmax)

  • Aerobic training performed with a immersive virtual reality application

    Procedure/Surgery

    5 minutes of warm-up at increasing intensity up to 60% Maximum heart rate (HRmax) + 20 minutes between 60-80% of HRmax + 5 minutes of cooling at decreasing intensity (30-60% HRmax), with the use of virtual reality glasses and an immersive virtual reality application

  • High Intensity Interval Training (HIIT) performed with a immersive virtual reality application

    Procedure/Surgery

    5 minutes warm-up at increasing intensity up to 60% Maximum heart rate (HRmax) + 20 minutes main part consisting of 10 repetitions of the combination of 1 minute at 75-90% HRmax and 2 minutes of active rest with light pedaling (50% HRmax) + 5 minutes cool-down at decreasing intensity (30-60% HRmax), with the use of virtual reality glasses for an immersive virtual reality application

Treatment groups

45 Participants
are divided into 4 treatment groups
Group A: Traditional aerobic exerciseExperimental treatment 1 intervention
Group B: High-intensity interval trainingExperimental treatment 1 intervention
Group C: Aerobic exercise applied with reality virtualExperimental treatment 1 intervention
Group D: High-intensity interval training applied with virtual realityExperimental treatment 1 intervention

Trial outcomes

Primary outcomes

1

Blood lactate

Analysis of blood lactate concentration

Time frame
During the 5 minutes after finishing the exercise session of each intervention modality (Days 1, 8, 15 and 22 from the start of the study)

Secondary outcomes

1

Heart rate pattern

Heart rate pattern, measured with a heart rate monitor

Time frame
During each exercise session (Days 1, 8, 15 and 22 from the start of the study)
2

Systolic and diastolic blood pressure

Systolic and diastolic blood pressure, measured with a sphygmomanometer

Time frame
During the 5 minutes after finishing the exercise session of each intervention modality (Days 1, 8, 15 and 22 from the start of the study)
3

Perception of effort

Individual perception of effort during exercise, assessed with a modified Borg scale (0-10), where 0 is "no effort" and 10 corresponds to the "maximum possible perception of effort".

Time frame
During the first minute after finishing the exercise session of each intervention modality (Days 1, 8, 15 and 22 from the start of the study)
4

Perception of fatigue

Individual perception of fatigue, with a numerical scale from 0 to 10, where 0 is "no fatigue" and 10 corresponds to the "maximum perception of fatigue possible"

Time frame
During the first minute after finishing the exercise session of each intervention modality (Days 1, 8, 15 and 22 from the start of the study)

Other outcomes

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