About this trial
A Four-Arm RCT, testing the acute effects of a Virtual Reality (VR)- based slow-paced breathing intervention on subjective and physiological markers of stress. The investigator hypothesize that combining slow breathing with immersive, mystical-type VR elements will result in the greatest stress reduction.
Eligibility criteria
This trial accepts healthy volunteersQualifiers
> 60 points on the PSQ-30 out of a maximum 120-point scale in the screening
Healthy
Aged between 18-35
Fluent in German
Disqualifiers
A current diagnosis of psychiatric disorders (self-reported)
Chronic medication use (except oral contraceptives)
Parallel participation in another medical or psychological study
Suicidal tendencies (PHQ-9 item 9 > 0)3
Trial design
Parallel
Treatments tested in this trial
VR (VR-Breathing+Mystical)
DeviceThe VR-based slow-paced breathing application is designed to provide rewarding biofeedback for a specific breathing pattern characterized by prolonged exhales. As users extend their exhales, a veil of fog gradually lifts, introducing a mystical type experience. Over time, users are rewarded with a full 360-degree panoramic view of the beautiful nature scene, accompanied by relaxing music. After approximately 5 minutes of prolonged exhales, the nature scene responds to the user's breathing by slowing down, with falling snowflakes moving more slowly, further enhancing the mystical atmosphere. This intervention was designed to be visually captivating, mystically evocative, and emotionally engaging. Duration: 10 minutes.
VR (VR-Mystical)
DeviceUsers will experience the gradual unveiling of a beautiful natural landscape as the fog lifts, and eventually, the scene slows down similar to the VR Breathing+Mystical condition. However, this application does not provide any biofeedback or breathing instructions. Users are invited to passively observe the unfolding experience, immersing themselves in the environment for 10 minutes. Relaxing music accompanies the scene. This condition relies solely on the immersive and aesthetic qualities of the virtual environment to potentially induce relaxation.
Computer (Non-VR-Breathing)
DeviceIn this conventional breathing intervention, participants will be instructed to follow a slow-paced breathing pattern guided by a simple visual cue (an expanding and contracting circle) displayed on a computer screen for 10 minutes. This condition is designed to guide slow-paced breathing without incorporating any rewarding elements.
VR (VR-Control)
DrugIn the control condition, participants will watch a neutral documentary for 10 minutes in VR. This condition is used to control for the effects of the immersive VR experience. It does not include any components related to guided breathing or mystical-type content, or any form of rewarding elements.
Treatment groups
Trial outcomes
Primary outcomes
Subjective stress
Subjective stress measured using visual analogue scales (VAS) on a computer
Secondary outcomes
Mood
Mood measured using visual analogue scales (VAS) on a computer.
Anxiety
Anxiety measured using visual analogue scales (VAS) on a computer.
Relaxation
Relaxation measured using visual analogue scales (VAS) on a computer.
Electrodermal Activity
Physiological responses measured via Electrodermal Activity.
Sponsors and contacts
Click on the lead sponsor to view all of their trials.
Prof. Dominique de Quervain, MD
Lead sponsor
University of Basel
Sponsor institution