About this trial
The development of an Arabic questionnaire to assess acceptance of VR in upper limb rehabilitation would include adapting Technology Acceptance Model TAM, followed by panel review for content validity. Subsequently, a pilot testing with a sample of patients that would be followed by face validity testing then administering the revised instrument to a larger sample for comprehensive psychometric evaluation. Reliability would be established through internal consistency and test-retest parameters, while validity includes construct validation via factor analysis and criterion comparisons with related scales
Eligibility criteria
This trial does not accept healthy volunteersQualifiers
Subjects age would range from 20 to 50 years old
Receiving VR rehabilitation for upper limb mobility (shoulder impingement, frozen shoulder or stroke).
Disqualifiers
A medical implant or epilepsy will be grounds for exclusion based on the HMD-VR device's EU safety regulations.
Poor vision or hearing that can't be corrected by glasses or a hearing aid
inability to provide informed consent and previous HMD-VR exposure
Trial population
Adults receiving physical rehabilitation for upper limb pathology using virtual reality
Trial design
Other
Cross-sectional
Treatments tested in this trial
Physical rehabilitation using virtual reality
Other interventionSubjects would spend 15 mins to get acquainted to the lab and receive an orientation about the game and the hardware used then they would use BeatSaberTM available in the Meta store. In this game, the player holds a saber in each hand and cuts through blocks that appear from different locations. The system consists of a standalone VR headset meta quest. The headset is equipped with two handheld controllers, and a laptop, in addition to an LED display (108cm/43) to guide the activities during the session. After the VR session, the previously developed acceptance questionnaire would be given to the participants.
Treatment groups
Trial outcomes
Primary outcomes
Content validity index CVI (item level-level and scale-level)
Content validity index of each question of the initial draft would be calculated after giving the initial draft to a group of virtual reality experts to assess which of the questions would stay as is and which would be modified or deleted
Secondary outcomes
Internal consistency
It would be used to would be used to determine whether questions in each factor measure the same underlying concept. Cronbach's alpha would be used \<.7 would be considered acceptable.
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