Effect Of Game-Based Breathing Exercise On Pain, Fear, And Anxiety In Children During Venipuncture

Trial statusNot yet recruiting
Trial phaseNot applicable
Trial typeInterventional
Biological sexAll
Age7-12
SponsorUludag University

About this trial

Venipuncture is one of the most common invasive procedures in children and is often associated with significant pain, fear, and anxiety.This randomized controlled study will aim to evaluate the effects of a video game-based breathing exercise intervention on pain, fear, and anxiety levels in children aged 7-12 years undergoing routine venipuncture. While the intervention group will receive a video game-based breathing exercise using the BREATHING+ system in addition to standard care, the control group will receive routine venipuncture procedures only. The study population will consist of children aged 7-12 years who meet the inclusion criteria and whose parents/legal guardians provide informed consent. Participants will be randomly assigned to intervention and control groups. Pain, fear, and anxiety levels will be assessed at three time points: before the procedure, during the procedure, and immediately after the procedure. Data will be collected using the Visual Analog Scale (VAS), Children's Anxiety Scale-State (CAS-S), and Children's Fear Scale (CFS), along with a structured questionnaire form. All assessments will be conducted at the predefined time points.

Eligibility criteria

This trial accepts healthy volunteers

Qualifiers

• Being between 7-12 years of age

Undergoing a venipuncture procedure

Able to understand and speak Turkish

Having written informed consent from the parent/legal guardian and age-appropriate verbal assent from the child

Disqualifiers

• History of epilepsy or recurrent seizures

Presence of severe congenital chronic disease, congenital anomaly, or behavioral disorder

Presence of visual or hearing impairment, or cognitive/developmental delay

Use of psychoactive medications

Trial design

Design model

Parallel

Treatments tested in this trial

  • Intervention Group (Video Game-Based Breathing Exercise During Venipuncture)

    Other intervention

    Children in the intervention group will receive a video game-based breathing exercise in addition to standard venipuncture.

  • Video Game-Based Breathing Exercise Device

    Device

    The system consists of a head-mounted headset unit and a mouthpiece sensor that detects expiration. It operates the game through a mouthpiece that senses the child's exhalation via the oral route and does not involve any medication, electrical stimulation, or invasive procedures.

Treatment groups

60 Participants
are divided into 2 treatment groups
Group A: Control Group (Standard Venipuncture Procedure)No intervention 0 interventions
Group B: Intervention Group (Video Game-Based Breathing Exercise During Venipuncture)Experimental treatment 2 interventions

Trial outcomes

Primary outcomes

1

Visual Analog Scale (VAS)

It consists of a 10 cm long straight line. The point "0" indicates "no pain" and the point "10" indicates "unbearable pain". It can be used in children aged 7 years and older. The child is asked to mark the point that represents the severity of their pain. It has been stated that this scale is more sensitive and reliable than other unidimensional scales. The VAS has been found to be a reliable scale in the evaluation of acute pain.

Time frame
1 minute before the intervention, during the intervention, and immediately after the intervention
2

Children's Anxiety Scale-State (CAS-S)

The Children's Anxiety Scale-State (CAS-S) was adapted into Turkish by Özalp Gerçeker et al. in 2018, and its validity and reliability were established for children aged 4-10 years (validity index: 1.00). This scale will be used to assess children's state anxiety during venipuncture. It consists of a thermometer-like visual format in which children indicate their anxiety level by marking a point on the scale. Children who are not cognitively appropriate will be excluded from the assessment. Scores range from 0 to 10, evaluated in 0.5-point increments and rounded to the nearest whole number.

Time frame
1 minute before the intervention, and immediately after the intervention
3

Child Fear Scale (CFS)

The Children's Anxiety Scale is used to assess the child's level of anxiety. It is a single-item scale consisting of five gender-neutral facial expressions ranging from a neutral face (0 = no anxiety) to a fearful face (4 = severe anxiety), scored between 0 and 4.

Time frame
1 minute before the intervention, during the intervention, and immediately after the intervention

Secondary outcomes

Other outcomes

Locations

This trial has no locations.

Sponsors and contacts

Click on the lead sponsor to view all of their trials.

Uludag University

Lead sponsor

Fenerbahce University

Sponsor institution

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