Evaluating Healthcare Professionals' Satisfaction and Stress Mitigation Using Virtual Reality Intervention in Surgical Ward

Trial statusNot yet recruiting
Trial phaseNot applicable
Trial typeInterventional
Biological sexAll
Age18+
SponsorAmsterdam UMC, location VUmc

About this trial

The goal of this feasibility study is to learn whether a VR intervention is feasible, acceptable, and satisfactory for healthcare workers in surgical wards to help mitigate stress. Secondary objectives include assessing its potential contribution to stress reduction, user comfort, and practical integration into daily workflows.

Participants will take part in a single 10-minute VR intervention session.

Eligibility criteria

This trial accepts healthy volunteers

Qualifiers

Volunteering healthcare professionals (≥18 years old) working in direct patient care, such as nurses, residents, physician assistants, and surgeons, on the surgical ward.

Disqualifiers

Diagnosed with epilepsy

Experienced VR as a trigger for their migraines

Severe dizziness, nausea or physical disabilities will be excluded.

Diagnosed with arrythmias, bradycardia or tachycardia

Trial design

Design model

Single group

Treatments tested in this trial

  • Virtual Reality intervention

    Device

    Virtual Realtiy intervention with biofeedback for 10 minutes during a shift on the ward for healthcare professionals

Treatment groups

75 Participants
are divided into 1 treatment group
Group A: VR interventionExperimental treatment 1 intervention

Trial outcomes

Primary outcomes

1

AIM-IAM-FIM • Acceptability of Intervention Measure (AIM), • Intervention Appropriateness Measure (IAM), • Feasibility of Intervention Measure (FIM)

Each subscale comprises four elements ranging from 1 (completely disagree) to 5 (completely agree)

Time frame
Immediately after the VR intervention the scale will be filled in by the participant
2

User satisfaction

NRS score ranging from 0 (not satisfied) to 10 (very satisfied)

Time frame
Immediately after the VR intervention

Secondary outcomes

1

Stress level

NRS score ranging from 0 (not satisfied) to 10 (very satisfied)

Time frame
immediately before the intervention (pre-intervention) and immediately after the intervention (post-intervention)
2

CSQ-VR

Assessing user comfort with the CyberSickness in Virtual Reality Questionnaire (CSQ-VR). With a likert scale ranging from 1 = absent feeling to 7 = extreme feeling. with higher scores indicating more discomfort

Time frame
immediately after the VR intervention
3

Best organizational fit

Using a qualitative semi-structured follow-up interview after completing the experience in five participants per center.

Time frame
At a scheduled moment within 1 month after the intervention

Other outcomes

Sponsors and contacts

Click on the lead sponsor to view all of their trials.

Amsterdam UMC, location VUmc

Lead sponsor

European Union (Horizon Europe Programme)

Collaborator

Rigshospitalet, Denmark

Collaborator

Universitätsklinikum Hamburg-Eppendorf

Collaborator

This trial is not recruiting at the moment. You can still explore other options: