Evaluation of a Family-centered Program for Problematic Gaming/Excessive Screen Use

Trial statusRecruiting
Trial phaseNot applicable
Trial typeInterventional
Biological sexAll
Age11-14
SponsorRegion Skane

About this trial

The Family-Centered Program for Problematic Gaming and Excessive Screen Use (FAME) is a pioneering initiative designed to address the growing challenges of excessive screen use and gaming among children and adolescents, particularly within family dynamics.

Eligibility criteria

This trial does not accept healthy volunteers

Qualifiers

family conflicts related to screen use

spaeks and udnerstand swedish

Disqualifiers

se above

Trial design

Design model

Parallel

Treatments tested in this trial

  • Family-centered Program for Problematic Gaming/Excessive Screen Use in a child and adolescent population within Social Services

    Behavioral

    The critical components include psychoeducation, cognitive restructuring, and social and emotional learning.his would be the first intervention offering help for both children and their parents. Such an intervention could be beneficial not only to individual families, but also to society at large by reducing societal costs, enhancing family well-being, and addressing health inequalities . the intervention is agroup intervention in 4 sessions with parents in one group and children in one group. The goals are to help children and parents understand the positive and negative aspects of screen use and to prevent related problems and family conflicts. T

  • Control

    Behavioral

    This group will recieve TAU == treat ment as usual depending on the practice at the Social service they belong to

Treatment groups

170 Participants
are divided into 2 treatment groups
Group A: InterventionActive comparator 1 intervention
Group B: ControlActive comparator 1 intervention

Trial outcomes

Primary outcomes

1

FCU

five items measure parent-child warmth, and three items measure parent-child conflicts

Time frame
Baseline; Post treatment; 1 month post treatment

Secondary outcomes

1

SCREENS-Q (adapted) time (19) • PARCA for assessing aspects of parent-child relationship and parenting practices (22) • FCU five items measure parent-child warmth, and three items measure parent-child conflicts (23)

screening form, for valuing children and adolescent´s screen time screening form, for valuing children and adolescent´s screen time screening form, for valuing children and adolescent´s screen time

Time frame
Baseline; Post treatment; 1 month post treatment
2

PARCA

for assessing aspects of parent-child relationship and parenting practices

Time frame
Baseline; Post treatment; 1 month post treatment

Other outcomes

Sponsors and contacts

Click on the lead sponsor to view all of their trials.

Region Skane

Lead sponsor

Lund University

Collaborator