About this trial
The goal of this clinical trial is to examine the feasibility and acceptability of different types of text messages and a integrated gaming app to increase engagement in a mindfulness mobile health application.
1. Does receiving text messages increase engagement in a mindfulness app? 2. Does an integrated gaming app increase engagement in a mindfulness app?
Researchers will examine whether participants engage more in a mindfulness mobile health application if they receive text messages and if they engage in additional gaming app on their smartphone. Participants will:
1. Use a mindfulness and gaming mobile health application for 28-days. 2. Complete a pre-study survey, post-study survey, follow-up interview, and 3-month follow-up survey in addition to daily brief surveys.
Eligibility criteria
This trial accepts healthy volunteersQualifiers
None
Disqualifiers
None
Trial design
Single group
Treatments tested in this trial
Mindfulness Smartphone Application
Other interventionA mindfulness mobile health smartphone application that has mindfulness information and practice videos.
Treatment groups
Trial outcomes
Primary outcomes
Mobile Health Engagement
We will assess engagement in our mindfulness mobile health application by measuring paradata (i.e., time spent in the app, whether or not the app was opened, which content was viewed in the app).
Secondary outcomes
Change in Alcohol Use
Participants will utilize recall and report the total number of days they consumed alcohol over the last 30 day period
Change in Stress
Perceived Stress Scale is a 10 question Likert Scale that utilizes a 0-4 range ( 0=no stress and 4=the worst stress ever). With Score Ranges possible from 0-40 that assess the participants perceived stress over the last 30days.
Sponsors and contacts
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Florida State University
Lead sponsor
National Institute on Alcohol Abuse and Alcoholism (NIAAA)
Collaborator