Virtual Reality (VR) Audiovisual Distraction to Reduce Pain and Anxiety for Prone Pain Procedures

Trial statusNot yet recruiting
Trial phaseNot applicable
Trial typeInterventional
Biological sexAll
Age18+
SponsorUniversity of California, Davis

About this trial

This study evaluates whether virtual reality (VR) audiovisual distraction can reduce pain, anxiety, and the need for pain and anxiety medications during prone pain procedures, compared to standard care alone. The trial design is a two-arm, parallel assignment, randomized controlled trial at a single site, the UC Davis Pain Medicine Clinic. Patients will be randomized in a 1:1 allocation to the intervention (commercially available virtual reality headset (Meta Quest 3) with audiovisual calming nature scene and an ergonomic cushion/support) vs control (standard medical care). The primary outcome will be a composite outcome analyzed using the Win Ratio method comparing opioid/sedative medication use, intra-procedural pain scores, and intra-procedural anxiety scores between groups. Approximately 230 people at UC Davis are expected to participate (Up to 20 patients for the preliminary run-in period to acclimatize research and clinical staff and 210 total for the randomized clinical trial). Each participant's involvement consists of one visit, estimated at 30 minutes.

Eligibility criteria

This trial does not accept healthy volunteers

Qualifiers

Patients aged 18 years old or older

Male and female gender

Referred to UC Davis Pain Medicine Clinic and require a prone pain procedure

English speaking and with the ability to understand oral and written instructions

Disqualifiers

Pregnant women

Prisoners

Patients who have high risk of motion sickness

Seizure disorder

Trial design

Design model

Parallel

Treatments tested in this trial

  • Virtual Reality (VR) Audiovisual Distraction

    Behavioral

    Using a VR headset with an ergonomic cushion/support which will display a calming audiovisual experience during the procedure. The VR headset is a commercially available Meta Quest 3.

Treatment groups

230 Participants
are divided into 2 treatment groups
Group A: Virtual Reality (VR) Audiovisual DistractionExperimental treatment 1 intervention
Group B: Standard CareNo intervention 0 interventions

Trial outcomes

Primary outcomes

1

Composite Outcome Using Win Ratio Method (Opioid/Sedative Use, Intra-procedural Pain Score, and Intra-procedural Anxiety Score)

The primary outcome is a composite analyzed using the Win Ratio method. Each intervention patient will be compared with each control patient. Pairs are evaluated in priority order: opioid/sedative use, intra-procedural pain score, then intra-procedural anxiety score. A patient who received no opioids/sedatives wins over one who did; if tied, the lower pain score wins; if still tied, the lower anxiety score wins. If all three measures are identical, the pair is a tie. The Win Ratio is calculated as total intervention wins divided by total control wins. A Win Ratio \>1 indicates superiority of VR; a 95% confidence interval will be calculated. Pain and anxiety are measured using the Numeric Rating Scale (NRS), from 0 (none) to 10 (worst possible), with higher scores indicating worse outcomes.

Time frame
During the procedure, approximately 30 minutes

Secondary outcomes

1

Opioid and Sedative Medication Use

Whether opioid and/or sedative medications were administered during the prone pain procedure.

Time frame
During the procedure, approximately 30 minutes
2

Intra-procedural Pain Score on the Numeric Rating Scale (NRS)

Pain assessed using the Numeric Rating Scale (NRS). Scores range from 0 (no pain) to 10 (worst possible pain). Higher scores indicate a worse outcome.

Time frame
During the procedure, approximately 30 minutes
3

Intra-procedural Anxiety Score on the Numeric Rating Scale (NRS)

Anxiety assessed using the Numeric Rating Scale (NRS). Scores range from 0 (no anxiety) to 10 (worst possible anxiety). Higher scores indicate a worse outcome.

Time frame
During the procedure, approximately 30 minutes
4

Pain Intensity on the Patient-Reported Outcomes Measurement Information System Pain Intensity Short Form-3a (PROMIS Pain Intensity SF-3a)

PROMIS Pain Intensity Short Form-3a. Scores range from 3 to 15. Higher scores indicate a worse outcome.

Time frame
Pre-procedure and post-procedure, approximately 30 minutes

Other outcomes

Sponsors and contacts

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