Augmented Reality in Learning Anatomy: The TEACHANATOMY Randomized Cross-over Trial

Trial statusNot yet recruiting
Trial phaseNot applicable
Trial typeInterventional
Biological sexAll
Age18-25
SponsorBalgrist University Hospital

About this trial

Cadaver use in anatomy education is undergoing several limitations in many universities, due to high costs, time constraints and supply difficulties. As alternatives to cadaver dissections, new teaching methods based on visual technologies, such as augmented reality (AR), are being implemented worldwide.

Augmented reality (AR), based on virtual interactive 3-dimensional elements (holograms) overlaid in the real-world, represents a promising alternative to explore the human body. In this study, we will test the efficacy of AR as an alternative teaching method in anatomy education by comparing traditional learning methods based on 2-dimensional (2D) images, videos, and online learning programs with the novel AR learning module The primary endpoint will consist of the score in the final theoretical and practical knowledge tests, assessed at two timepoints: immediately after the study session and after 3 months.

Secondary endpoints will include adverse health symptoms and user experience, assessed immediately after the study session.

Eligibility criteria

This trial accepts healthy volunteers

Qualifiers

Medical students attending the 1st or 2nd year of undergraduate medical education

Must not have prior anatomical education

Disqualifiers

Epilepsy

Binocular vision disorder such as strabismus

Current head and/or neck injuries

Inflammation of the scalp and/or eye

Trial design

Design model

Crossover

Treatments tested in this trial

  • learning with augmented reality

    Other intervention

    Study presentation: participants will be given a 10-minute general introduction on the study followed by a 20 minutes tutorial to introduce the HoloLens 2 and the TEACHANATOMY learning platform. * Study session: The study session consists of three learning blocks of approximately 20 minutes each, plus a repetition block to assess the acquired knowledge. During the study session participants will be given no time constraints and free breaks. * Assessment test: Participants will be assessed with a 30 minutes knowledge assessment test at the end of the study and after three months. * Final questionnaire: At the end of the study session participants will be given a questionnaire to assess adverse health symptoms and user experience.

  • learning with traditional methods

    Other intervention

    * Study presentation: participants will be given a 10-minute general introduction on the study followed by a presentation to introduce the study session. * Study session: The study session consists of the learning resources most used by students: specific sections from four different neuroanatomy books, access to two websites, two 3D videos, and two online learning programs. During the study session participants will be given no time constraints and free breaks. * Assessment test: Participants will be assessed with a 30 minutes knowledge assessment test at the end of the study and after three months. * Final questionnaire: At the end of the study session participants will be given a questionnaire to assess adverse health symptoms and user experience

Treatment groups

300 Participants
are divided into 2 treatment groups
Group A: Shoulder anatomy with augmented reality (AR) , hips anatomy with traditional learning (TL)Experimental treatment 2 interventions
Group B: Traditional learning (TL) group.Active comparator 2 interventions

Trial outcomes

Primary outcomes

1

knowledge test

The primary outcome will consist of the score in the final theoretical and practical tests. The theoretical test consists of single and multiple-choice questions in which participants will be required to recognize and name the different anatomical structures of the hips or shoulder and their function. In the practical part, participants will be required to mark specific anatomical structures in a 3D-printed anatomical skull model. The duration of the test will be of approximately 30 minutes.

Time frame
immediately after the study session, day 1, and after three months

Secondary outcomes

1

adverse health symptoms

Secondary outcomes will include adverse health symptoms, evaluated with a questionnaire to assess presence and severity of general symptoms (General discomfort, Fatigue, Headache, Dizziness, Nausea, Concentration problems, Disorientation, Neck stiffness/neck pain, No symptoms) and eye-related symptoms (Blurred vision, Difficulty focusing, Double-vision, Dry eyes No symptoms). Presence and severity of symptoms will be rated on a Likert scale from 1 (almost imperceptible) to 10 (extreme).

Time frame
Immediately after the knowledge test, Day 1
2

User experience

User experience will be assessed using an adapted NASA Task Load Index (5 questions, range, 1-10, with lower scores indicating lower cognitive workload) plus additional 10-point Likert scale and open-ended questions in which participants will be asked to rank their comfort with the material and hardware and the teaching effectiveness of the software or of the traditional learning methods to learn anatomy

Time frame
Immediately after the Adverse health symptoms, Day 1

Other outcomes

Locations

This trial has no locations.

Sponsors and contacts

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