Human-Created vs AI-generated Art on Immediate Psychological Responses

Trial statusRecruiting
Trial phaseNot applicable
Trial typeInterventional
Biological sexAll
Age18+
SponsorStanford University

About this trial

This online randomized controlled trial will evaluate the immediate psychological effects of a brief human-created animated art film. U.S.-based adults recruited through Prolific will be randomized in Stanford Qualtrics to view a human-created animated art film, view an AI-created comparison video, or to a do-nothing control arm. Outcomes will be assessed immediately after exposure.

Eligibility criteria

This trial accepts healthy volunteers

Qualifiers

Resides in the United States

Able to read and understand English

Current Prolific participant

Able to provide electronic informed consent

Disqualifiers

Residence outside the United States

Unable to read and understand English sufficiently to complete the study

Does not provide electronic informed consent

Prior participation in this study

Trial design

Design model

Parallel

Treatments tested in this trial

  • Human-created Animated Art Film

    Other intervention

    A brief, \~3min human-created art film featuring 2D animation, dance, song and instrumental music.

  • AI-generated Comparator Film

    Other intervention

    A brief, \~3min AI-generated film featuring 2D animation, dance, song and instrumental music.

Treatment groups

4,500 Participants
are divided into 3 treatment groups
Group A: Human-Created Animated Art FilmExperimental treatment 1 intervention
Group B: AI-Created Comparison VideoExperimental treatment 1 intervention
Group C: Do-nothing ControlNo intervention 0 interventions

Trial outcomes

Primary outcomes

1

State Moral Elevation

State moral elevation is assessed using a 9-item State Moral Elevation Scale. Each item is rated from 0 (Not at all) to 4 (Extremely). Item scores are summed to produce a total score ranging from 0 to 36, with higher scores indicating greater state moral elevation.

Time frame
Immediately after assigned exposure, within the single study session (approximately 10 minutes after enrollment).

Secondary outcomes

1

Change From Baseline in State Empathic Concern

State empathic concern is assessed using 4 items adapted from Batson's empathic concern scale: compassionate, sympathetic, warm, and tender. Each item is rated from 1 (Not at all) to 5 (Extremely). Item scores are summed to produce a total score ranging from 4 to 20, with higher scores indicating greater empathic concern.

Time frame
Baseline and immediately after assigned exposure, within the single study session.
2

Change From Baseline in State Social Connection

State social connection is assessed using the 10-item University of British Columbia State Social Connection Scale. Each item is rated from 1 (Strongly disagree) to 7 (Strongly agree). Negatively worded items are reverse scored and item scores are summed, yielding a total score from 10 to 70; higher scores indicate greater state social connection.

Time frame
Baseline and immediately after assigned exposure, within the single study session
3

Change From Baseline in State Hope

State hope is assessed using the 6-item State Hope Scale. Each item is rated from 1 (Definitely false) to 8 (Definitely true). Item scores are summed to produce a total score ranging from 6 to 48, with higher scores indicating greater state hope.

Time frame
Baseline and immediately after assigned exposure, within the single study session.
4

Change From Baseline in Motivation to Improve Close Relationships

Motivation to put effort into improving close relationships is assessed with one investigator-developed visual analogue scale ranging from 1-100, with higher scores indicating greater motivation.

Time frame
Baseline and immediately after assigned exposure, within the single study session.

Other outcomes

Sponsors and contacts

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