Mobile Game Simulation for Nursing Students' Decision-Making

Trial statusNot yet recruiting
Trial phaseNot applicable
Trial typeInterventional
Biological sexAll
AgeNot listed
SponsorDelta University for Science and Technology

About this trial

This study will test whether an interactive mobile game-based simulation program helps first-year nursing students improve their decision-making and problem-solving skills. Students will complete knowledge, decision-making, and problem-solving assessments before and after taking part in a 4-week program (8 sessions) that uses mobile game scenarios to practice clinical decisions in a safe, simulated setting. The results will show whether this type of training is more effective than traditional teaching methods for building these skills.

Eligibility criteria

This trial accepts healthy volunteers

Qualifiers

First-year nursing students at the Faculty of Nursing, Delta University for Science and Technology.

Students who voluntarily consent to participate in the study.

Students who are willing and able to use the mobile application.

Disqualifiers

Students who have previously participated in a similar mobile game-based or simulation-based educational program.

Students with any condition that prevents them from using a smartphone/mobile application.

Students who fail to complete the pre-test, the educational program, or the post-test.

Students who withdraw consent during the study.

Trial design

Design model

Single group

Treatments tested in this trial

  • Interactive Mobile Game-Based Simulation Educational Program

    Behavioral

    An interactive mobile game-based simulation educational program designed to enhance nursing students' clinical decision-making, knowledge about mobile game-based simulation, and problem-solving skills. The program will be implemented over 4 weeks through 8 sessions, twice per week, with each session lasting 2 hours. The program includes educational content, clinical scenarios, scenario-based decision-making, problem-solving activities, small group discussions, scenario debriefing, and hands-on use of the mobile application.

Treatment groups

258 Participants
are divided into 1 treatment group
Group A: Nursing Students Receiving Mobile Game-Based Simulation ProgramExperimental treatment 1 intervention

Trial outcomes

Primary outcomes

1

Change in Clinical Decision-Making Score

Clinical decision-making will be assessed using the Clinical Decision-Making in Nursing Scale (CDMNS). The scale consists of 40 items classified into four subscales: search for alternatives or options, canvassing of objectives and values, evaluation and re-evaluation of consequences, and search for information and unbiased assimilation of new information. Items are rated on a five-point Likert scale, with total scores ranging from 40 to 200. Higher scores indicate more positive clinical decision-making.

Time frame
Baseline (before the educational program), immediately after completion of the program, and 2 months after program completion.
2

Change in Problem-Solving Score

Problem-solving will be assessed using the Problem-Solving Inventory (PSI). The inventory consists of 32 items classified into three subscales: problem-solving confidence, approach-avoidance style, and personal control. Items are rated on a six-point Likert scale, with reverse scoring for negative items. Total scores range from 32 to 192, with lower scores indicating more positive problem-solving perception.

Time frame
Baseline (before the educational program), immediately after completion of the program, and 2 months after program completion.

Secondary outcomes

1

Change in Knowledge Score about Mobile Game-Based Simulation

Measured using a researcher-developed questionnaire assessing students' knowledge of mobile game-based simulation, including its definition, development, advantages/disadvantages, technical requirements, and impact on nursing education. Scored 0 for incorrect and 1 for correct answers; classified as satisfactory (≥60%) or unsatisfactory (\<60%).

Time frame
Measured at baseline (before program), immediately after program completion (week 4), and 2 months after program completion

Other outcomes

Locations

This trial has no locations.

Sponsors and contacts

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