One Session Virtual Reality During Ongoing Treatment for Anxiety: Feasibility in Children and Adolescents

Trial statusNot yet recruiting
Trial phaseNot applicable
Trial typeInterventional
Biological sexAll
Age8-18
SponsorAccare

About this trial

The goal of this study is to evaluate one session with exposure with Virtual Reality (VR) in in children and adolescents, aged 8-18 years with an anxiety disorder. The main questions it aims to answer are:

1. What are the expectations of children and adolescents and therapists with VR exposure? 2. What is the acceptability of the VR session (positive and negative effects)? 3. What are possible working mechanisms of VR exposure? During ongoing treatment, participants will receive a session of exposure with VR.

Eligibility criteria

This trial does not accept healthy volunteers

Qualifiers

Children and adolescents 8-18 years old.

Meeting Diagnostic and Statistical Manual of Mental Disorders -5 criteria for an anxiety disorder, based on a semi-structured interview (SCID-5 Jr, specific section) or clinical judgment of an experienced and authorized clinician.

Disqualifiers

Severe psychiatric symptoms other than anxiety disorder interfering with safety or warranting immediate intervention, e.g. psychosis or acute suicidality.

Trial design

Design model

Single group

Treatments tested in this trial

  • One session exposure with Virtual Reality

    Behavioral

    Participants will receive one session exposure with virtual reality from their therapists.

Treatment groups

30 Participants
are divided into 1 treatment group
Group A: One session VR ExposureExperimental treatment 1 intervention

Trial outcomes

Primary outcomes

1

Willingness to participate in exposure in vivo

Participants will be asked about their willingness to participate in exposure in vivo

Time frame
Directly before and immediately after the session

Secondary outcomes

1

Idiosyncratic expectations

Specific idiosyncratic expectations of the children and the adolescents, rated on a likert scale ranging from 0-10 (a higher score is a stronger belief).

Time frame
During the session
2

Anxiety

Anxiety of the children and adolescents will be rated on a likert-scale, subjective units of distress (SUD-scores) ranging from 0-10 (a higher score is more anxiety).

Time frame
During the session
3

Expectations of Virtual Reality

Expectations of the session with virtual reality will be assessed with the Credibility and Expectancy Questionnaire for therapists and children.

Time frame
Directly before the session
4

Acceptability

Acceptability of virtual reality exposure will be assessed with a questionnaire specifically designed for this study. Youth will be asked about positive and negative effects and their experiences.

Time frame
Immediately after the session

Other outcomes

Locations

This trial has no locations.

Sponsors and contacts

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This trial is not recruiting at the moment. You can still explore other options: