Sensory-Motor Integration Versus Virtual Reality-Based Exercise in Children With Cerebral Palsy
This study aims to compare the clinical effects of a sensory-motor integration-based exercise program and a virtual reality-based exercise program on gross motor function, balance, and functional mobility in children with cerebral palsy. Participants will be randomly assigned to one of two groups. Both groups will continue to receive standard conventional physiotherapy. In addition, one group will receive a structured sensory-motor integration-based exercise program, while the other group will receive a Nintendo Wii Sports-based virtual reality exercise program. The intervention period will last 16 weeks, with two sessions per week. Outcomes will be assessed before and after the intervention using standardized clinical measures.
Diagnosed with cerebral palsy, including diplegic, hemiplegic, or dyskinetic typ... [+4]
Gross Motor Function Classification System level IV or V [+6]